Grasses or Cords
Friday, November 2nd, 2007
Living in the prairie, I like grasses. This weekend, I played around with code that generates a system of grass (or cords) bundles (like CAT5 cords). A sprig of grass usually joins an existing bundle, but with some very low probability will strike out on its own. Thick clumps have a higher probability of getting new sprigs than thin clumps: a rich-get-richer scheme. Sprigs that do not attract any friends get killed off by a periodic layer of transparency. The three images above represent 3 different experiments to distribute the clumps: dense noise, sparse randomness and dense randomness. No data…just something to do besides read research papers for a while.


