In this workshop, we address the importance and uses of social visualizations.
In particular, we explore visualizations of text, audio, and visual
interaction data to uncover social connections and interaction patterns in
online and physical spaces. We stress the need to move beyond typical
visualizations to date and explore new design approaches for creating social
visualizations. Finally, we address the need for comparing and evaluating the
effectiveness of social visualizations and the approaches used to create
Our networked environment has provided us with many opportunities for
mediated interaction. The immensity of data existing in email archives,
blogs, voiceover IP, and camera footage is increasing and is often stored for
future perusal. These connections are multiplying and many of them such as
webcams exist 24 hours, seven days a week. Information visualization is one
way to "describe" our online environments and make interaction
patterns and connections salient.
This workshop is aimed
at understanding and creating social visualizations, that is, visualizations
of social data for social purposes. Social data can be thought of as the
traces that people leave as they go about their daily routine. These data may
come from different sources such as the online world (i.e. email archives, IM
logs, blog postings, etc.) and the physical world (i.e. captured through
sensors such as voice by microphone, movement and location data by camera,
GPS, cell station, etc.). Visualizations of these kinds of data can be used for
increasing awareness of one's social environment, highlighting cues implicit
in communication, or for documenting patterns of activity over time.
We will focus on three
areas of social visualization:
Textual Online Interactions
innovative ways of visualizing textual interactions in online environments?
Given new online social environments where threaded conversation is not the
focal point of interaction - such as blogs and wikis - how can visualization
aid social legibility?
ubiquity of email, mediated communication does not happen solely via textual
media. Improvements in bandwidth and the growing adoption rates of voice-over
IP (VoIP) systems such as 'Skype' have increased audio presence online and
within physical spaces. What happens when the social data of visualizations
is audio? Can visualizations of audio help a user navigate the audio through
time? Can abstracted audio visualizations provide enough privacy for the user
in a public space?
How can we
depict endless hours of video footage in meaningful and convenient ways? It
is not unusual to think there may be several cameras on any one person at one
time. If people wore cameras as well, how would they document the highlights
of their day, year, life?
10 Jan '06: Paper
10 Feb '06: Author
22 Apr '06: Workshop at